Scientific Games (NASDAQ:SGMS) issued its quarterly earnings results on Tuesday, May 7th. The technology company reported $0.13 earnings per share for the quarter, topping the consensus estimate of ($0.06) by $0.19, Morningstar.com reports. The business had revenue of $837.00 million during the quarter, compared to the consensus estimate of $832.28 million. Scientific Games had a negative return on equity of 0.60% and a negative net margin of 5.15%. The company’s quarterly revenue was up 3.1% on a year-over-year basis. During the same quarter last year, the company earned ($2.24) earnings per share.
SGMS stock traded up $0.47 during trading on Friday, hitting $19.10. 1,340,602 shares of the company traded hands, compared to its average volume of 1,486,178. The stock has a market cap of $1.77 billion, a P/E ratio of -35.37, a P/E/G ratio of 58.64 and a beta of 2.32. Scientific Games has a 1 year low of $14.79 and a 1 year high of $62.35.
A number of equities research analysts recently commented on the company. BidaskClub downgraded Scientific Games from a “sell” rating to a “strong sell” rating in a report on Wednesday, March 27th. Zacks Investment Research raised Scientific Games from a “sell” rating to a “hold” rating in a report on Wednesday, February 13th. Credit Suisse Group reaffirmed an “underperform” rating and set a $21.00 target price on shares of Scientific Games in a report on Wednesday, March 20th. ValuEngine raised Scientific Games from a “sell” rating to a “hold” rating in a report on Friday, February 22nd. Finally, Telsey Advisory Group reaffirmed an “outperform” rating and set a $31.00 target price (down previously from $36.00) on shares of Scientific Games in a report on Wednesday, May 8th. Three investment analysts have rated the stock with a sell rating, four have assigned a hold rating and three have assigned a buy rating to the company’s stock. The company currently has an average rating of “Hold” and a consensus price target of $32.50.
Scientific Games Company Profile
Scientific Games Corporation develops technology-based products and services, and related content for the gaming, lottery, and digital gaming industries worldwide. The company's Gaming segment sells new and used gaming machines, electronic table systems, video lottery terminals, conversion game kits, and spare parts; slot, casino, and table-management systems; table products, including shufflers; and perpetual licenses to proprietary table games.
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